PBL DATABASE
The PBL Database is a toolbox that helps you understand and use the Physically Based Lighting workflow. By gathering all the resources needed in Unreal Engine, it's an all-in-one solution and an opportunity to learn how light behaves in real life. This plugin will not create the lighting for you (like Ultra Dynamic Sky) but rather give you the tools to do it in the most realistic way possible.
Support
Any feedbacks or suggestions ? Go through the official form. For more specific questions or support, contact me at: arthurtasquin@gmail.com
Features
Access in Engine to a growing database of physically accurate lighting data (lux, cd/m², lm and EV100).
A lighting scenario selector with two parameters (i.e. cloud coverage and time of day) that provides the exact data you’re looking for.
External resources (useful cheat sheets, relevant links) at the palm of your hand.
The Edit mode to apply directly the right values on the right actors in your scene and iterate within the given range.
3 useful Utilities: Cam Settings Convertor, The Sunny 16 Rules and the Kelvin to RGB.
And more: see on Fab.